L’essentiel et les points à retenir :
- Nero the Sable est un antagoniste dans Dirge of Cerberus -Final Fantasy VII- et le boss final de « Episode INTERmission » dans Final Fantasy VII Remake Intergrade.
- Il est membre d’une unité d’élite au sein de Deepground connue sous le nom de Tsviets et est capable de manipuler les ténèbres.
- Nero agit uniquement pour la cause de Weiss et de Deepground, sauf pour tourmenter occasionnellement Vincent ou Shelke.
- Ce guide fournit des explications sur les schémas d’attaque, les faiblesses et les conseils pour vaincre Nero the Sable dans le jeu Final Fantasy 7 Remake (FF7R) de l’INTERmission DLC dans la version Intergrade PS5.
- Les joueurs doivent se concentrer sur les capacités de Stagger pour pousser la jauge aussi loin que possible et infliger suffisamment de dégâts pour vaincre Nero.
- Nero est un homme mystérieux avec des pouvoirs de ténèbres appartenant à Deepground, le programme SOLDIER secret de la Shinra Electric Power Company.
(漆黒の闇ネロ, Shikkoku no Yami Nero?, lit. Nero the Pitch-Black Darkness)
I was short a few souls, and came to collect.NeroNero the Sable is an antagonist in Dirge of Cerberus -Final Fantasy VII-. He rarely leaves his brother Weiss’s side in the ruins of Shinra Electric Power Company, and is not seen to have a friendly relationship with anyone else. Nero is Weiss’s assistant and leads the Tsviets while his brother is incapacitated. Nero is the only Tsviet whose power Weiss does not possess. He acts only for Weiss and Deepground’s cause, except for occasionally tormenting Vincent or Shelke.
This is a guide to beating the Boss Nero the Sable in the game Final Fantasy 7 Remake (FF7R) from the INTERmission DLC in the Intergrade PS5 version. This article explains Nero’s attack patterns, weaknesses, and tips and strategies for defeating them on Normal and Hard.A member of an elite unit within Deepground known as the Tsviets. Also referred to as Nero the Sable. He is capable of manipulating darkness–a power born of corrupted energy–and uses it to consume anything that stands in his way.Unable to read.
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A member of an elite unit within Deepground known as Tsviets. Also referred to as Nero the Sable. He is capable of manipulating darkness—a power born of corrupted energy—and uses it to consume anything that stands in his way.Enemy IntelNero is the final boss of « Episode INTERmission », the DLC episode that is a part of Final Fantasy VII Remake Intergrade. Yuffie and Sonon encounter him in the Observation Facility of Shinra Building’s Advanced Weaponry in « Dread ». Nero is a mysterious man with powers of darkness who belongs to Deepground, Shinra Electric Power Company’s secret SOLDIER program.
Lean into Stagger abilities at that point to push the gauge as far as you can and, after taking enough damage, the research staff in the adjacent room will intervene. After a short cutscene, the fight will continue in the adjoining room. This time, Nero has his hands free, and will begin the round by casting Haste. TIP: Although you may approach your Limit Breaks, and you may Stagger Nero during this period, unleashing Ramuh, save all of your Limit Breaks and Summons for Phase 4.
In Final Fantasy 7 Remake Intergrade’s downloadable content for Yuffie, Episode Intermission, you’ll need to take on Nero, a Deepground member. The creepy character can be a lot to deal with, as he’s the final boss in the DLC, but our Final Fantasy 7 Remake Intergrade guide will help you figure out his weaknesses and how to beat him.Nero’s fight is broken up into four parts, and as you whittle down his health, cutscenes will play, showing him powering up more. The longer you fight him, the harder his fight gets.
Final Fantasy 7 Remake’s DLC Intermission climaxes with an epic boss fight against Nero. In the depths of Shinra HQ, Yuffie and Sonon are confronted by the creepy, metal-winged member of the Tsviets, an elite group of soldiers that were featured in the spin-off Dirge of Cerberus. RELATED: Best New Characters In Final Fantasy 7 Remake, Ranked Nero can definitely be intimidating from the start, especially after seeing him devour his fellow Shinra soldiers around him. He’s extremely ruthless and noticeably deranged, so remaining nimble throughout the fight is a necessity. Here’s how to effectively take down Nero and complete the Intermission DLC.
FFVIIR Nero Boss Fight – Phase 1
The first phase of the Nero boss fight is by far the most standard. He’s a pretty scary-looking dude but will alternate between close-ranged attacks with his wings, to flying above you and striking from a distance. The kind of fighting that has gotten you so far in the game will make do for the first stage of Nero. The trigger to move onto the next stage of combat is once he receives a certain amount of damage so it’s definitely worth hanging back a bit to continue charging up your Banishment.