L’essentiel et les points à retenir :
- Nero, l’antagoniste de Final Fantasy VII, est un membre d’une unité d’élite de Deepground connue sous le nom de Tsviets.
- Il est capable de manipuler les ténèbres, une puissance née d’une énergie corrompue, et l’utilise pour vaincre ses ennemis.
- Nero est le boss final de l’épisode DLC « Episode INTERmission » de Final Fantasy VII Remake Intergrade.
- Il possède des pouvoirs mystérieux liés aux ténèbres et fait partie du programme SOLDIER secret de la Shinra Electric Power Company.
- Nero est également connu sous le nom de Nero the Sable et est capable de consommer tout ce qui se dresse sur son chemin grâce à ses pouvoirs des ténèbres.
- Les joueurs doivent utiliser des capacités de Stagger pour affronter Nero et économiser leurs Limit Breaks et Invocations pour la phase finale du combat.
Original continuity[]
No one will take my brother away from me again!NeroIn Dirge of Cerberus -Final Fantasy VII-, the digitized mind of Professor Hojo took over Weiss. Hojo (as Weiss) taught to Nero « the secrets of rebirth » and Nero learned of Lucrecia Crescent’s theorem of the planet’s ultimate and final weapon, Omega, and its herald, Chaos.
A member of an elite unit within Deepground known as Tsviets. Also referred to as Nero the Sable. He is capable of manipulating darkness—a power born of corrupted energy—and uses it to consume anything that stands in his way.Enemy IntelNero is the final boss of « Episode INTERmission », the DLC episode that is a part of Final Fantasy VII Remake Intergrade. Yuffie and Sonon encounter him in the Observation Facility of Shinra Building’s Advanced Weaponry in « Dread ». Nero is a mysterious man with powers of darkness who belongs to Deepground, Shinra Electric Power Company’s secret SOLDIER program.
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Lean into Stagger abilities at that point to push the gauge as far as you can and, after taking enough damage, the research staff in the adjacent room will intervene. After a short cutscene, the fight will continue in the adjoining room. This time, Nero has his hands free, and will begin the round by casting Haste. TIP: Although you may approach your Limit Breaks, and you may Stagger Nero during this period, unleashing Ramuh, save all of your Limit Breaks and Summons for Phase 4.
In Final Fantasy 7 Remake Intergrade’s downloadable content for Yuffie, Episode Intermission, you’ll need to take on Nero, a Deepground member. The creepy character can be a lot to deal with, as he’s the final boss in the DLC, but our Final Fantasy 7 Remake Intergrade guide will help you figure out his weaknesses and how to beat him.Nero’s fight is broken up into four parts, and as you whittle down his health, cutscenes will play, showing him powering up more. The longer you fight him, the harder his fight gets.
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Final Fantasy 7 Remake’s DLC Intermission climaxes with an epic boss fight against Nero. In the depths of Shinra HQ, Yuffie and Sonon are confronted by the creepy, metal-winged member of the Tsviets, an elite group of soldiers that were featured in the spin-off Dirge of Cerberus. RELATED: Best New Characters In Final Fantasy 7 Remake, Ranked Nero can definitely be intimidating from the start, especially after seeing him devour his fellow Shinra soldiers around him. He’s extremely ruthless and noticeably deranged, so remaining nimble throughout the fight is a necessity. Here’s how to effectively take down Nero and complete the Intermission DLC.